User | Aim | Description | |
---|---|---|---|
Virtual reality | Augmented reality | ||
Patient | Distraction/entertainment | VR to distract patients during critical care therapy or during invasive procedures. (+) | (−) |
Treatment | VR to enhance the rehabilitation of patients during critical care therapy. (+) | (−) | |
Information | VR to inform the patient during and after the intensive care treatment about critical care therapy. (+) | (−) | |
Relatives | Education | VR to inform the family or relatives during and after the intensive care treatment about critical care therapy. (+) | (−) |
Communication | VR to establish virtual ward rounds. (+) | AR to help during virtual ward rounds. (−) | |
Health care provider | Education | For critical care beginners to learn complex critical care subjects. (+) | For critical care beginners to learn complex intensive care subjects. (+) |
Communication | VR to establish virtual ward rounds. (+) | AR to help during virtual ward rounds. | |
Stress | VR to help relaxing. (+) | (−) | |
Treatment | (−) | AR to help health care providers performing complex intensive care procedures. (+) |